September 26th, 2011 | NES | Nintendo DS | PlayStation 2 | Podcasts
Podcast Special: 25 Years of Dragon Quest
A year after our first special, we return with a face-to-face nerdgasm over Enix's supreme RPG franchise.

December 21st, 2010 | Dreamcast | GameCube | Podcasts | Xbox
Podcast Special: Phantasy Star Online’s 10th Anniversary
We try this fancy internet radio thing with a PSO nostalgiafest.

November 9th, 2009 | Feature
GCCX24: The Game Center CX 24-Hour Special
An extra-long blowout on the Japanese show's extra-long special event.

April 28th, 2007 | PlayStation 3 | Preview
Boku no Natsuyasumi 3
A retro summer with a next-gen appeal -- first details on the impending gaming event of the year... for us.

April 10th, 2007 | Feature
The Game Center CX Episode Guide
The front-to-back tribute to the Japanese TV show that flies in the face of Nintendo's epilepsy warnings.

July 2nd, 2006 | PSP | Review
Boku no Natsuyasumi Portable
The best game about playing outside gets even more ironic in its handheld remake, but damn is it good as ever.

May 4th, 2006 | Profile | Xbox
Phantom Crash
Rediscovering an Xbox diamond in the rough. One that's fully playable on your 360, by the way!

January 27th, 2006 | PlayStation 2 | Review
Bokura no Kazoku
Longer than a summer vacation, but not quite as exhilarating. So it goes when a developer steps away from a genre they knew best.

January 27th, 2006 | Other
Crunk Games 3(60)
A less-than-vague introduction to the gussied-up Crunk. It's kid-tested, Joel-approved! (Actually he did both)

December 10th, 2004 | Nintendo DS | Review
Feel the Magic: XY/XX
Sega's DS debut is certainly not what you'd expect from a launch game, which is just fine with us.

December 7th, 2004 | PlayStation 2 | Review
Metal Gear Solid 3: Snake Eater
Political intensity, deranged bad guys and really cute smart chicks?! Oh is it ever good to have a Kojima game again.

November 11th, 2004 | Review | Xbox
OutRun 2
The arcade hit comes home! And in kind of a close call, too. Sega puts its racing legacy in good hands.

November 11th, 2004 | GameCube | Review
Paper Mario: The Thousand-Year Door
Don't call it a comeback! No, we know, Mario's always "back." But not Paper Mario! Yeah! Oh, just read the thing.

September 27th, 2004 | PlayStation 2 | Preview
The Typing of the Dead: Zombie Panic
Some zombies are vulnerable to water, salt or gunfire. But letters?! Sega's kooky key klacker is back for more.

September 27th, 2004 | PlayStation 2 | Preview
Zettai Zetsumei Toshi 2
Nothing says "interactive fun" like fighting for your life in the middle of a natural disaster! Again!

September 10th, 2004 | PlayStation 2 | Preview
Dragon Quest & Final Fantasy in Itadaki Street Special
Not exactly the first game we'd think of when celebrating a merger, but what the hey, it's at least about throwing money around.

September 10th, 2004 | Nintendo DS | Preview
Tendo Dokuta
The doctor is in...your DS! Wahey! Would you believe this is one of *two* doctor games for the touch-screen handheld?

June 21st, 2004 | PlayStation 2 | Profile
Boku no Natsuyasumi 2
The endless summer rolls on for little Boku in our nostalgic look at a nostalgic sequel.

May 24th, 2004 | Feature | PlayStation 2
Restaurant Taisen
We take a quick peek at a pair of PS2 games that take the heated competition of Japanese fast food chains to the living room! You'll want the chopsticks for this one.

May 6th, 2004 | Feature | PlayStation 2
Toro and the Shooting Star Guide
It just, wasn't, enough. Put on your helmets and walk through the halls of a feature that goes above and beyond the call of insanity.

April 25th, 2004 | PlayStation 2 | Review
Doko Demo Issyo: Toro to Nagareboshi
Sony's great white hope is on board for another adventure of percolating cuteness and what a surprise, so are we.

March 19th, 2004 | PlayStation 2 | Preview
Kind of Blue
One of Japan's longest-running adventure series is making a return, and you probably didn't even realize it! Neither did we really, but knowledge is meant to be shared, you know?

March 17th, 2004 | Profile | Sega CD
Snatcher
Our bout of Kojimania continues with the game that put its director on the map when MGS was but a twinkle in his eye.

February 28th, 2004 | PlayStation 2 | Preview
Vib Ripple
The Notorious SCR returns to the limelight and hits the PS2 with a game that, true to form, is not that easy to explain.

February 13th, 2004 | GB Advance | Review
Metroid: Zero Mission
Return to Zebes and then some with this surprisingly refreshing remake of the NES classic.

February 5th, 2004 | PlayStation 2 | Preview
Koufuku Sousakan
All we'll say is, we tried to explain this. Sony puts humanity under a low-poly microscope in this action-y sim-ish thing.

January 5th, 2004 | GameCube | Review
Takahashi-Meijin no Bouken Jima
You just can't keep a good pudgy dude in a grass skirt down. We look at the GameCube remake of Adventure Island.

January 5th, 2004 | GameCube | Review
PC Genjin
Budget Bonk beats back bad beview. Sorry, I mean review. It's made by Budson Boft.

January 5th, 2004 | GameCube | Review
Dream Mix TV World Fighters
Another group of game heroes collide in the first real rip-off of Super Smash Bros. Is Hudson's (and Konami's and Takara's) attempt a worthy contender?

December 15th, 2003 | PlayStation 2 | Review
Space Channel 5 Special Edition
Like a holiday shopping spree, we waited until the last minute to give you this review of Agetec's generously priced two-pack.

December 2nd, 2003 | PlayStation 2 | Review
Final Fantasy X-2
"Got the time?" "Yeah, X-2, X-2 your own damn business!" Can FF's first direct sequel rise above?

November 30th, 2003 | GB Advance | Review
Mario & Luigi: Superstar Saga
Nintendo puts another Mario (Brothers!) RPG in a new, just as capable set of hands.

October 29th, 2003 | Game Boy | Profile
Super Mario 3 Special
It's the other GB Mario 3, the one Nintendo doesn't want you to know about. A little older, a little uglier and with that special Chinese touch.

October 19th, 2003 | GB Advance | Review
Super Mario Advance 4: Super Mario Bros. 3
Finally, vindication.

October 10th, 2003 | GameCube | Review
Viewtiful Joe
A loud, cel-shaded 2D action game about a movie freak that transforms into a Japanese-style superhero. Finally a game we can all relate to.

September 29th, 2003 | PlayStation 2 | Review
Disgaea: Hour of Darkness
Nippon Ichi's American strategy RPG invasion begins with this devilish title. Psh, your sword is only at level eight billion?

September 21st, 2003 | GB Advance | Review
Boktai
Konami's sun-sensing action RPG reaches US shores. And these vamps won't try to blow up your water treatment plant!

September 13th, 2003 | GB Advance | Review
Final Fantasy Tactics Advance
Square makes a triumphant return to Nintendo's turf with their most pleasant sequel yet.

August 31st, 2003 | Review | Xbox
Otogi: Myth of Demons
Sega grabs a From Software game that's beautiful, lasting and fun. Wait, who did you say made it...?

August 28th, 2003 | GameCube | Review
F-Zero GX
How can an unholy union produce such a promising sequel to one of Nintendo's own beloved franchises? Just kidding with the fanboy routine.

August 15th, 2003 | PlayStation 2 | Review
Virtua Fighter 4 Evolution
Time to get back to the dojo in Sega's shiny new English version of VF4 Evo. Don't take our word for it, the box already says it's Great!

August 6th, 2003 | GB Advance | Review
Hachiemon
A very... different brand of platformer reaches the GBA with Namco's TV mascot adventure.

August 4th, 2003 | PlayStation 2 | Preview
Gregory Horror Show
It's not quite Resident Evil, and for all we know that could be a good thing. Capcom transposes a quirky cartoon for this clever little adventure game.

June 21st, 2003 | PlayStation | Profile
Boku no Natsuyasumi
It's the first day of summer, so we kick it off with a love letter to the game that's all about it.

June 20th, 2003 | PlayStation 2 | Review
Metal Gear Solid 2: Substance
Our stupidly late review of the updated 2001 game of the year. We jam in the halfpipe with the Philanthropy boys and then some.

June 20th, 2003 | GB Advance | Review
Castlevania: Aria of Sorrow
The next Game Boy Castlevania scores Konami a well-deserved hat trick. This guy's no Alucard, but he sure is wispy.

May 24th, 2003 | GB Advance | Review
WarioWare, Inc.: Mega Microgame$
Nintendo's quintessential antihero gets a new portable adventure in crack and capitalism.

May 3rd, 2003 | PlayStation | Profile
Super Adventure Rockman
It's a blast from the full-motion past -- though it was that when it first came out. We're compelled to try Mega Man's weird Japan-only sidestep.

April 25th, 2003 | GB Advance | Review
Moji Pittan Advance
Quite possibly the most gaijin-proof game ever, yet it's so irresistible! A quick look at Namco's syllabic puzzler.

April 11th, 2003 | Dreamcast | Profile
Napple Tale
Here we are, going off again about the girly Japanese games. But this one is different! No really, it's ART! Come on.

April 3rd, 2003 | GameCube | Review
The Legend of Zelda: The Wind Waker
When five billion reviews just won't cut it, we provide the five billionth and first. And don't worry, we promise not to use the word "Celda". ...Oops.

March 7th, 2003 | PlayStation 2 | Preview
Doko Demo Issyo: Watashi na Ehon
Everybody's favorite Japanese kitty (the one you never heard of) engages in some literary cuteness.

February 21st, 2003 | PlayStation 2 | Preview
Aerobics Revolution
Konami goes full-bore into the fitness world with this all-healthy-all-the-time version of DDR.

February 16th, 2003 | PlayStation 2 | Review
.hack//Infection
An MMO game with players this smart has to be fiction. Can this new episodic action RPG live up to its cool concept?

February 4th, 2003 | Review | Xbox
Dead or Alive Xtreme Beach Volleyball
Tecmo plays to their strengths. We're referring to enjoyable arcade-style sports games, of course.

January 27th, 2003 | PlayStation 2 | Review
Switch
We take a look at the PS2 remake of the original dogs-that-grow-boobs adventure game.

January 27th, 2003 | Feature | PlayStation 2
Vacation Sim Showdown
Japan's fastest-growing new genre (ahem) inspires this Crunk battle royale. Which game is prettier? Controls best? Will confuse you less? It's time to find out, chunky!

Crunk Games – Ray Barnholt

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